Wings of Trouble was my group’s round 2 project for the ETC’s Building Virtual Worlds class. This project was meant to focus on indirect control and naive guests.
In this game, you take on the role of a mother bird trying to find food for her babies. To get our naive guests in the headspace, my team and I built wing controllers for the player to wear and control the game. The mother bird sees a couple of food stands that have hot dogs and French fries that the bird will try to steal and bring back to her babies.