An Eye for Infection

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An Eye for Infection was my first round project for the ETC’s Building Virtual Worlds class. This project was meant to focus on building an interface to fit a virtual world.

In this game, you take on the role of an eye doctor whose job is to give eye exams to patients to see if they are zombies or not. You have multiple physical tools in front of you that reflect the items in the game. You have a Speculum for opening patients’ eyes to see if they are bloodshot, and an Eye Dropper to see if their eyes dilate. After you decide if the patient is a zombie or not, you must stamp either the Infected symbol or the Accepted symbol.

Credits:

Programers

Tao Jin

Linda Wang

Artists

Jessica Li

Ayman Kone

Game Designer/Producer

Oscar Mailman

Sound Designer

Liam Neely